March 15, 2018 - Epic Games has launched Unreal Engine 4.19, which enables artists and designers to step inside the creative process with tools that become almost transparent so creators can spend more time building beautiful worlds. Improvements to rendering, physics, lighting, terrain, and many more systems make it possible for interactive 3D content to run faster in Unreal than ever before.
Unreal Engine 4.19 enables those creating games, linear media, architectural visualizations or product designs to know exactly what the finished product will look like every step of the way. New features include the highly anticipated Maya Live Link, the unified augmented reality framework with AR project template, temporal upsampling, dynamic resolution, material layering and physical light units. There are many significant upgrades in 4.19, including Sequencer cinematic workflow and Landscape level of detail (LOD) improvements.
Epic has shipped hundreds of updates in this release, which you can learn more about here: https://www.unrealengine.com/en-US/blog/unreal-engine-4-19-released
Epic Reveals GDC 2018 Space Dedicated to 'Games, Jobs, Beer'
To accommodate the explosive growth of the Unreal Engine community, Epic Games has more than doubled its expo floor space for the the annual Game Developers Conference, which kicks off at the Moscone Convention Center in San Francisco next week. More than 25 Unreal Engine-powered games will fill South 801, which will also serve as a point of recruitment for partners, while also providing limitless beverages, snacks and branded merchandise throughout the show, free to all GDC attendees. Epic will continue to host licensing meetings, tools demonstrations and learning theather talks at its usual booth located at South 423.
Read more about the fanfare coming to GDC 2018: https://www.unrealengine.com/en-US/blog/epic-games-celebrates-unreal-engine-developers-with-dedicated-game-space-at-gdc
If you will be in the San Francisco area on Wednesday, March 21, and are interested in attending Epic's "State of Unreal" opening session at GDC, we are still taking RSVPs for the event and will be glad to accommodate you.