SIGGRAPH 2013 Art Gallery: A Showcase of Digital and Interactive Advancements
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SIGGRAPH 2013 Art Gallery: A Showcase of Digital and Interactive Advancements

CHICAGO — (BUSINESS WIRE) — May 29, 2013 — The Art Gallery’s 2013 theme, XYZN: Scale, draws attention to a key critical affordance of computer-based authorship: the ability to iteratively scale our digital representations at will: in-out-up-down, back and forth, + and -. These core functions enable us to change size and location over time, and at different degrees of resolution.

The Long View, Daniel Lunk; Lee Cherry; Jim Martin; Dwayne Martin; and Pat Fitzgerald, North Carolin ...

The Long View, Daniel Lunk; Lee Cherry; Jim Martin; Dwayne Martin; and Pat Fitzgerald, North Carolina State University (Photo: Business Wire)

Recently, the Art committee successfully selected 16 works to showcase this July. The works selected include installations, wall-based, physical/sculptural, and screen-based work. Two camera-based pieces have potential to extend into the wider convention center as well. One of the selections will be featured in Art Papers with a focus on a problem that helps set standards and stimulate future trends in the art industry.

“As SIGGRAPH celebrates its 40th anniversary at the 2013 conference, it’s amazing to the see how the artistic and computer graphics talent has evolved over the years,” says Victoria Szabo, Art Gallery Chair from Duke University. “To celebrate the conference’s anniversary, special acknowledgment was given to work that tied with historical themes, for example the N as a function of time. We received an incredible range of contributors which most definitely will add high quality work to create a coherent and interesting show. “

Highlighting all forms of electronic and digital media art created in the last two years, the SIGGRAPH 2013 Art Gallery demonstrates pieces that explore an idea, tell a story, or create an experience in a novel and engaging way. Submissions that include multimedia installations; two- and three-dimensional works; and kinetic, mobile, or interactive pieces were the most sought after to accept.

To view a preview video of the 2013 Art Gallery, click here.

To view all of the art pieces, click here.

About SIGGRAPH 2013

SIGGRAPH 2013 will bring thousands of computer graphics and interactive technology professionals from five continents to Anaheim, California for the industry's most respected technical and creative programs focusing on research, science, art, animation, music, gaming, interactivity, education, and the web from Sunday, 21 July through Thursday, 25 July 2013 at the Anaheim Convention Center. SIGGRAPH 2013 includes a three-day exhibition of products and services from the computer graphics and interactive marketplace from 23 to 25 July 2013. More details are available at  SIGGRAPH 2013 or on  Facebook and  Twitter.

About ACM SIGGRAPH

The  ACM Special Interest Group on Computer Graphics and Interactive Techniques is an interdisciplinary community interested in research, technology, and applications in computer graphics and interactive techniques. Members include researchers, developers, and users from the technical, academic, business, and art communities. ACM SIGGRAPH enriches the computer graphics and interactive techniques community year-round through its conferences, global network of professional and student chapters, publications, and educational activities.

About ACM

ACM, the Association for Computing Machinery is the world's largest educational and scientific computing society, uniting educators, researchers, and professionals to inspire dialogue, share resources, and address the field's challenges. ACM strengthens the computing profession’s collective voice through strong leadership, promotion of the highest standards, and recognition of technical excellence. ACM supports the professional growth of its members by providing opportunities for lifelong learning, career development, and professional networking.



Contact:

SIGGRAPH
Brian Ban, +1.773.454.7423