Virtual and Augmented Reality: Technologies and Global Markets - New VR and AR Applications Driving Market Growth - Research and Markets

DUBLIN — (BUSINESS WIRE) — April 4, 2016Research and Markets has announced the addition of the "Virtual and Augmented Reality: Technologies and Global Markets" report to their offering.

The global market for virtual and augmented reality was nearly $4.5 billion in 2014. The market is expected to reach $105.2 billion by 2020 from $8.1 billion in 2015, increasing at a CAGR of 67% from 2015 to 2020.

The gaming sector of this market is expected to grow from $2.5 billion in 2015 to $32.0 billion in 2020 and education sector will grow from $1.0 billion in 2015 to nearly $15.6 billion in 2020 during the same forecast period.

Use this report to:

  • Analyze augmented reality (AR) and virtual reality (VR) device revenues, including software.
  • Receive information about the usage of VR and AR in the gaming, healthcare and defense sectors.
  • Examine region-specific developments in the AR and VR markets.
  • Identify segments with high growth potential, and understand future applications of given segments.

This report will be of interest to the following:

  • Product suppliers
  • Developers
  • End-user companies
  • Private organizations
  • Government agencies
  • Defense organizations
  • Researchers
  • Raw material providers
  • Investors

Key Topics Covered:

Chapter 1: Introduction

Chapter 2: Summary

Chapter 3: Overview

  • Market Evolution
  • Future Outlook and Expectations
  • Value Chain: VR and AR

Chapter 4: Virtual Reality and Augmented Reality Market by Component

  • Introduction
  • Market Dynamics
  • VR: Components
  • AR: Components

Chapter 5: Virtual Reality and Augmented Reality Market by Technology Segment

  • Introduction
  • Market Dynamics
  • Virtual Reality
  • Augmented Reality

Chapter 6: Virtual Reality and Augmented Reality Market by Sector

  • Introduction
  • Market Dynamics
  • Healthcare
  • Gaming
  • Education
  • Military
  • Industrial Training
  • Others

Chapter 7: VR and AR Market By Region

Chapter 8: Competitive Analysis

Chapter 9: Company Profiles

Companies Mentioned:

  • Aurasma
  • Blippar
  • Christie Digital Systems USA Inc.
  • Daqri LLC
  • Emagin Corp.
  • Google Inc.
  • Gravity Jack Inc.
  • Inition
  • Layar B.V.
  • Magic Leap Inc.
  • Marxent Labs LLC
  • Microsoft Corp.
  • Nintendo Co. Ltd
  • NVidia Corp.
  • Oculus VR LLC
  • Qualcomm Inc.
  • Samsung Electronics Co. Ltd.
  • Spatial View Inc.
  • Sony Corp.
  • Virtalis Ltd.
  • Vuzix Corp.
  • Zappar

1 | 2  Next Page »
Featured Video
Jobs
Sr. Silicon Design Engineer for AMD at Santa Clara, California
Senior Firmware Architect - Server Manageability for Nvidia at Santa Clara, California
Design Verification Engineer for Blockwork IT at Milpitas, California
GPU Design Verification Engineer for AMD at Santa Clara, California
Senior Platform Software Engineer, AI Server - GPU for Nvidia at Santa Clara, California
CAD Engineer for Nvidia at Santa Clara, California
Upcoming Events
Phil Kaufman Award Ceremony and Banquet to be held November 6 at Hayes Mansion at Hayes Mansion 200 Edenvale Ave San Jose CA - Nov 6, 2024
SEMICON Europa 2024 at Messe München München Germany - Nov 12 - 15, 2024
DVCon Europe 2023 at Holiday Inn Munich – City Centre Munich Germany - Nov 14 - 15, 2024
SEMI MEMS & Imaging Sensors Summit, at International Conference Center Munich Germany - Nov 14, 2024



© 2024 Internet Business Systems, Inc.
670 Aberdeen Way, Milpitas, CA 95035
+1 (408) 882-6554 — Contact Us, or visit our other sites:
AECCafe - Architectural Design and Engineering TechJobsCafe - Technical Jobs and Resumes GISCafe - Geographical Information Services  MCADCafe - Mechanical Design and Engineering ShareCG - Share Computer Graphic (CG) Animation, 3D Art and 3D Models
  Privacy PolicyAdvertise