Andréane has over twelve years of experience in the gaming industry, with the majority at Ubisoft Entertainment where she most recently served as online studio manager. She is also known for her role as the producer for Assassin's Creed Live where she managed post-launch development while supporting the game's community.
"I am excited to join Unity and look forward to working with such a talented team to continue producing great tools for Unity developers," said Andréane Meunier.
"Andréane joining our team is a testament to the impressive talent Unity is able to attract, and we look forward to leveraging her broad experience to ensure our developer community gets the most out of Unity's latest development tools," said Andrew Bowell, product director, Unity Technologies.
About Unity Technologies
Unity Technologies is the creator of Unity, a flexible and high-performance end-to-end development platform used to create rich interactive 3D and 2D experiences. Unity's powerful graphics engine and full-featured editor serve as the foundation to develop beautiful games or apps and easily bring them to multiple platforms: mobile devices, home entertainment systems, personal computers, and embedded systems. Unity also offers solutions and services for creating games, boosting productivity, and connecting with audiences including the Unity Asset Store, Unity Cloud Build, Unity Game Performance Reporting, Unity Ads, and Unity Everyplay. Unity Technologies serves over 1 million monthly active developers including large publishers, indie studios, students and hobbyists around the globe. For more information, visit:
http://unity3d.com.