Battlespace Simulations, Inc. (BSI) Providing Modern Air Combat Environment to U.S. Armed Forces

 

Nov 5, 2014 -- TatukGIS customer Battlespace Simulations (BSI) is increasingly successful licensing its flagship Modern Air Combat Environment (MACE) to the U.S. Armed Forces for simulated combat training and mission rehearsal. MACE provides computer generated forces (CGF), sometimes referred to as semi-automated forces (SAF), and threat generation for distributed simulation environments, Joint Terminal Attack Controller (JTAC) training capability, Electronic Warfare (EW) simulation capability, mission rehearsal, and man-in-the-loop combat aircraft simulation.

The MACE GIS core is derived from the TatukGIS Developer Kernel (DK) for .NET edition, which provides the map rendering, support for coordinate systems, on-the-fly map reprojection, WMS streaming, and support for NGA (National Geospatial-Intelligence Agency) and NATO standard CADRG (Compressed Arc Digitized Raster Graphics), CIB (Compressed Imagery Base), and VPF (Vector Product Format) map data formats and other industry standard formats such as GeoTIFF, SHP, and KML. With its DK-based GIS core, the MACE virtual battlespace can be anywhere in the world!

Locations licensing MACE so far this year include:

  • 165th Air Support Operations Squadron (ASOS), Savannah, Georgia
  • Air Force Special Operations Command (AFSOC), Hurlburt Field, Florida
  • U.S. Naval Air Station, Pensacola, Florida
  • Naval Strike Attack Warfare Center, Naval Air Station, Fallon, Nevada
  • Iowa Air National Guard’s Distributed Operations Training Center (DTOC), Iowa
  • U.S. Air National Guard Joint Base Lewis-McChord, Washington
  • Canon Air Force Base, New Mexico
  • Fort Campbell (U.S. Army), Kentucky
  • Nellis Air Force Base, Nevada
  • Fort Riley (U.S. Army), Kansas
  • Elmendorf Air Force Base, Alaska
  • 124th Air Support Operations Squadron, Gowen Field Air National Guard Base,      Idaho
  • Fort Hood (U.S. Army), Texas
  • Fort Carson (U.S. Army), Colorado
  • 558th Flying Training Squadron, Randolph Air Force Base, Texas

Beyond the U.S. Armed Forces, in October BSI licensed MACE and provided AAJTS training to Latvian armed forces at the Adazi military base in Latvia.

MACE is a physics-based, many-on-many simulation and threat environment with a large order of battle, and includes both Call-for-Fire (CFF) and 9-Line interfaces for quickly tasking constructive close air support entities. Support for Distributed Interactive Simulation (DIS) architecture includes simulation management, entity state, fire, detonate and emissions PDUs. MACE is designed to put the power of distributed simulation in the user’s hands, with a logical, consistent and easy-to-understand user interface and fast learning curve.

Because MACE can generate both semi-autonomous air and ground forces (including air defense systems), it is the only CGF/SAF required for robust, standalone CAS training even in contested/non-permissive environments. MACE’s large order of battle is fully extensible by the end-user, meaning users can add new platforms, weapons and emitters, even customize RADAR pulse, scan, and beam characteristics. Integrated Air Defense System (IADS) simulation includes Early Warning, Acquisition, Height Finding and Target Tracking RADAR systems. MACE works seamlessly with existing mission planning systems, such as Portable Flight Planning (PFPS), Joint Mission Planning System (JMPS), and FalconView.

BSI’s MACE and MetaVR's Virtual Reality Scene Generator (VRSG) are used by QuantaDyn in the AJTS (Advanced Joint Terminal Attack Control Training System) that is increasingly used by the Air Force for JTAC (Joint Terminal Attack Controller) training systems. AJTS is used to train JTAC ground personnel to direct close air support (and artillery) in combat situations – a skill requiring a great deal of high quality practice and training.

Learn more about BSI by visiting the company's web site at: www.bssim.com  

Learn more about the TatukGIS Developer Kernel (SDK) at:  www.tatukgis.com



Read the complete story ...
Featured Video
Jobs
Design Verification Engineer for Blockwork IT at Milpitas, California
Sr. Silicon Design Engineer for AMD at Santa Clara, California
CAD Engineer for Nvidia at Santa Clara, California
Senior Firmware Architect - Server Manageability for Nvidia at Santa Clara, California
Senior Platform Software Engineer, AI Server - GPU for Nvidia at Santa Clara, California
GPU Design Verification Engineer for AMD at Santa Clara, California
Upcoming Events
Phil Kaufman Award Ceremony and Banquet to be held November 6 at Hayes Mansion at Hayes Mansion 200 Edenvale Ave San Jose CA - Nov 6, 2024
SEMICON Europa 2024 at Messe München München Germany - Nov 12 - 15, 2024
DVCon Europe 2023 at Holiday Inn Munich – City Centre Munich Germany - Nov 14 - 15, 2024
SEMI MEMS & Imaging Sensors Summit, at International Conference Center Munich Germany - Nov 14, 2024



© 2024 Internet Business Systems, Inc.
670 Aberdeen Way, Milpitas, CA 95035
+1 (408) 882-6554 — Contact Us, or visit our other sites:
AECCafe - Architectural Design and Engineering TechJobsCafe - Technical Jobs and Resumes GISCafe - Geographical Information Services  MCADCafe - Mechanical Design and Engineering ShareCG - Share Computer Graphic (CG) Animation, 3D Art and 3D Models
  Privacy PolicyAdvertise